About
Dr. Deepak Sharma is an Assistant Professor at Amity School of Fine Arts, Amity University Kolkata, specializing in Animation, VFX, Game Design, AR/VR, and Gamification. With over 10 years of academic and industry experience, he has consistently contributed to the advancement of immersive learning and creative technologies.
I, Dr. Sharma, recently earned my Ph.D. from Poornima University, Jaipur, with my pioneering research titled:
“Blending Gamification with Mixed Reality to Formulate Immersive Change in Society”.
Through this work, I introduced the innovative concept of “Gamixfication”—a novel interdisciplinary approach that integrates gamification and mixed reality to transform education and social engagement.
My academic journey includes a Master’s in Animation & Design from Birla Institute of Technology, Noida, and active participation in international conferences, research publications, and patent-oriented work in immersive technologies.
Dr. Sharma’s achievements include:
🏆 Best Paper Award (2023) – Poornima University Conference
🏅 Appreciation Award of Excellence (2018) – Saksham Infoservices Pvt. Ltd.
Professionally, I served at reputed institutions such as Poornima University, Birla Institute of Technology, Jaipur, and Amity University Kolkata, alongside industry experience as a 3D Artist and Marketing Executive.
I am highly proficient in tools like Unity, Blender, Maya, Unreal Engine, AR/VR Toolkit, VFX, and Adobe Creative Suite, and am deeply engaged in research areas including:
Immersive Learning Technologies
AR/VR in Education
Game-Based Learning & Gamification
Animation & Visual Storytelling
🔍 Current Focus:
I, Dr. Sharma, am actively seeking research collaborations, funded projects, and government grants in the domains of AR/VR, gamification, game design, and immersive education, aiming to create impactful, technology-driven solutions for societal transformation.
📩 Open to collaborations, academic partnerships, and interdisciplinary research initiatives.
#DrDeepakSharma #Gamixfication #ARVR #GameDesign #Animation #VFX #ImmersiveLearning #Gamification #Research #EducationInnovation #IndiaResearch #AcademicExcellence
Employment
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Amity University - Kolkata Campus Assistant Professor2022 - Present
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Poornima University Assistant Professor2021 - 2022
Education
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Poornima University PHD Research Scholor2021 - Present
Projects & Funding
Projects & funding information is unavailable.
Publications (14)
- LISTENING TO THE MULTIFACETED NATURE OF SILENCE: A APPROACH OF 'DIFFERENT SHADES OF SILENCE' THROUGH STORY TELLING PHOTOGRAPHY Save
- Enhancing 3D Printing Education Through Game-Based Augmented Reality and Gamification: An Empirical Study Save
- Overcoming Chronic Stress at Workplace: Encouraging Work-Life Balance for Well Being through Gamification Save
- A Classroom Experiment Using Blippar to Innovate Teaching Procedures and Enhance Student Understanding of 3D Printing, Gamixfication Reality Save
- Empowering Education through Augmented Reality and Gamification: Fostering Social Change in the Learning Experience Save
- UTILIZING GAMIFICATION THROUGH ANIMATION STANDS AS A COMPELLING APPROACH TO FOSTER ENVIRONMENTAL AWARENESS. Save
- THE ART OF GAMIFICATION FOR SOCIETAL MIND SHIFTS: REFINING HUMAN BEHAVIOUR THROUGH STRATEGIC ENGAGEMENT Save
- Augmented Gamification To “Gamixfication” Reality, Lets Gamixfication Now Save
- Is Gamification a Proactive Method for Learning and Generating Motivation to the Young Generation Community Save
- "Gamification as a potent tool for blended learning using augmented reality techniques to bring about sustainable societal shifts" (Preprint) Save