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Publications (6)
- A framework utilizing augmented reality to improve critical thinking ability and learning gain of the students in Physics Save
- Evaluating Usability of Mobile-Based Augmented Reality Learning Environments for Early Childhood Save
- Experience Fleming's rule in electromagnetism using augmented reality: Analyzing impact on students learning Save
- Usability principles for augmented reality based kindergarten applications Save
- A co-design methodology to design and develop serious educational games: Integrating the actors and challenges in each phase Save
- Low-cost learning environment for grass-root education Save